Hi,
I’m getting the following errors. Is this because my shared assets file has got too large? I read elsewhere that maybe there was a 2GB share asset file limit? Any assistance would be great.
ERRORS
success && actual == (uint64)size
UnityEditor.Hostview:OnGUI()
Building - Failed to write file sharedassets0.assets
UnityEditor.Hostview:OnGUI()
Error building Player: Couldn’t build player because of unsupported data on target platform.