yesterday app was building successfully in cloud build… now after it has error and I did not do any in like adding plugins just editing normal script…
Also I can build locally and works fine…im using windows pc…
unity 5.6.2f1…
20747: [Unity] /BUILD_PATH/samwit.banker-app-game.default-android/Temp/StagingArea/AndroidManifest-main.xml:5:16-49 Error:
20748: [Unity] Attribute application@icon value=(@drawable/app_icon) from AndroidManifest-main.xml:5:16-49
20749: [Unity] is also present at AndroidManifest.xml:13:9-45 value=(@drawable/ic_launcher).
20750: [Unity] Suggestion: add ‘tools:replace=“android:icon”’ to element at AndroidManifest-main.xml:5:3-14:17 to override.
20751: [Unity] /BUILD_PATH/samwit.banker-app-game.default-android/Temp/StagingArea/AndroidManifest-main.xml:11:4-51 Error:
20752: [Unity] Attribute application@theme value=(@android:style/Theme.NoTitleBar) from AndroidManifest.xml:11:4-51
20753: [Unity] is also present at AndroidManifest.xml:15:9-40 value=( @ /AppTheme).
20754: [Unity] Suggestion: add ‘tools:replace=“android:theme”’ to element at AndroidManifest-main.xml:5:3-14:17 to override.
20755: [Unity] UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
20756: [Unity] UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[ ])
20757: [Unity] UnityEngine.Logger:Log(LogType, Object)
20758: [Unity] UnityEngine.Debug:LogError(Object)
20759: [Unity] UnityEditor.Android.AndroidSDKTools:smile:etectErrorsAndWarnings(String, String)
20760: [Unity] UnityEditor.Android.AndroidSDKTools:RunCommandInternal(String, String, String[ ], Int32, String, WaitingForProcessToExit, String)
20761: [Unity] UnityEditor.Android.AndroidSDKTools:RunCommandSafe(String, String, String[ ], Int32, String, WaitingForProcessToExit, String)
20762: [Unity] UnityEditor.Android.AndroidSDKTools:RunCommand(String[ ], Int32, String, WaitingForProcessToExit, String)
20763: [Unity] UnityEditor.Android.AndroidSDKTools:RunCommand(String[ ], String, WaitingForProcessToExit, String)
20764: [Unity] UnityEditor.Android.AndroidSDKTools:RunCommand(String[ ], WaitingForProcessToExit, String)
20765: [Unity] UnityEditor.Android.AndroidSDKTools:MergeManifests(String, String, String[ ], WaitingForProcessToExit)
20766: [Unity] UnityEditor.Android.PostProcessor.Tasks.GenerateManifest:MergeManifests(PostProcessorContext, String, String)
20767: [Unity] UnityEditor.Android.PostProcessor.Tasks.GenerateManifest:Execute(PostProcessorContext)
20768: [Unity] UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
20769: [Unity] UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry)
20770: [Unity] UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs)
20771: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
20772: [Unity] UnityEditor.CloudBuild.Builder:Build()
20773: [Unity] Cancelling DisplayDialog: Build failure Unable to merge android manifests. See the Console for more details.
20774: [Unity] This should not be called in batch mode.
20775: [Unity] UnityEditor.EditorUtility:smile:isplayDialog(String, String, String, String)
20776: [Unity] UnityEditor.Android.PostProcessor.PostProcessRunner:RunAllTasks(PostProcessorContext)
20777: [Unity] UnityEditor.Android.PostProcessAndroidPlayer:PostProcess(BuildTarget, String, String, String, String, String, String, BuildOptions, RuntimeClassRegistry)
20778: [Unity] UnityEditor.Android.AndroidBuildPostprocessor:PostProcess(BuildPostProcessArgs)
20779: [Unity] UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck(String[ ], String, String, BuildTargetGroup, BuildTarget, BuildOptions, Boolean)
20780: [Unity] UnityEditor.CloudBuild.Builder:Build()
20781: [Unity] AndroidSDKToolsException: Unable to merge android manifests. See the Console for more details.
20782: [Unity] at UnityEditor.Android.AndroidSDKTools.DetectErrorsAndWarnings (System.String logMessages, System.String errorMsg) [0x00000] in :0
20783: [Unity] at UnityEditor.Android.AndroidSDKTools.RunCommandInternal (System.String javaExe, System.String sdkToolsDir, System.String[ ] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00000] in :0
20784: [Unity] at UnityEditor.Android.AndroidSDKTools.RunCommandSafe (System.String javaExe, System.String sdkToolsDir, System.String[ ] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00000] in :0
20785: [Unity] at UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[ ] sdkToolCommand, Int32 memoryMB, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00000] in :0
20786: [Unity] at UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[ ] sdkToolCommand, System.String workingdir, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00000] in :0
20787: [Unity] at UnityEditor.Android.AndroidSDKTools.RunCommand (System.String[ ] sdkToolCommand, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) [0x00000] in :0