Sudden Framerate drops at random times??

My game sometimes suddenly drops from a solid 200+ fps to a 20- fps… I checked in the profiler and it says it has something to do with “Unaccounted time between: Start of Frame and UGUI.Rendering.EmitWorldScreenSpaceCameraGeometry” What does this mean?

Here is a screenshot: ![1]

Does this help?

https://forum.unity3d.com/threads/unaccounted-time-between-start-of-frame-and-camera-render.444095/

I’m having this problem too. I don’t think the link Razputin posted is the same error though.

I’ve found a solution! I was using a reflection probe set to refresh every frame. Because it was set to do that, it caused this error. Setting it to something else or disabling the probe fixed it for me. Oh, and I’m using a Mac too.