Hello, I would like to suggest a feature, possibility to set a frequency cap between ads via unity online dashboard (where you set different ad unit settings such as whether it is skippable etc) instead of scripting that in the game. Some other ad providers support it (like Vungle.com) it is useful for quick testing to see what time between ads works better, or when players are complaining that ads are getting served to often without being forced to update whole game (we could of course use Unity’s remote settings, but I believe it would be more fit for purpose if we could change via ads dashboard settings)
Completely agree, trying to respond to feedback about ad frequencey quickly and currently need to update the game every time!