Suggestions for cloud saves. HELP.

I have a web game for facebook. I am using the facebook sdk and I want to save progress (such as coins, scores, inventory) for every user no matter in wich pc they play.

i know facebook sdk keeps scores (but just one). Any idea how can i do that? sql database using facebook ids ( I hace an online one, but this could be insecure).

Dont know if there is something I can use on facebook sdk or in the unity asset store.

Thanks!

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