Hello there,
- I am trying to implement a few pipelines where it is essential to apply resizing and padding for pre-processing in order to maintain aspect ratio. However, I am confused as to how to apply resizing with padding before/after converting the input to a Tensor.
- Is there any way we can apply operations in Unity like getAffineTransform, invertAffineTransform etc.? If not via Sentis, can I use any other packages that would not hurt the speed and increase latency?
Thanks.