I’ve been reading through the forums and I’m still ensure whether the sun shafts image effects is supported on newer iphones (i.e. 4S and 5).
I’ve read that depth textures weren’t supported on iPhones and thus the sun shafts image effect was not supported. However, I’ve also read that “OpenGL ES 2.0, and “depth texture” is supported on iOS (since iOS 4.1, GL_OES_depth_texture is supported” which can be found in this thread: http://forum.unity3d.com/threads/110948-Depth-Textures-support-for-Mobile-(iOS-Android)-platform.
Also I’ve read that the isSupported check within the PostProcess script, always returns false (not sure how true this is) for mobile devices, and if you disable this it the effect can work. Although, after trying this I got a lot of flickering on the device.
So is it supported? If not, are there any alternatives (i.e. a mobile sun shaft shader) ? I know that Shadowgun used some sort of volumetric sun shaft shader, but can’t find any references.
Anyway you be grateful for some insight ![]()