Super Atomico 1990. Looking for feedback.

Hi guys,

This is a game I’ve been working on for the past year. Super Atomico 1990 is a magnetized physics game meets tunnel racer. The goal is to collect fuel cells, repelling bombs into spikes to gain higher multipliers. This game started out as a school project, but I’ve been working off and on tweaking and polishing it up in the last few months.

You can play the most recent build here, I’ve attached some screenshots as well.
Super Atomico 1990 - Play it here

I’m looking for any feedback on game design and polish issues. There’s a lot I want/need to do with the gui and eventually figuring out how to implement a high score system.

Thanks!

The game looks like something out of a JJ Abrams movie, lol (lens flare joke :p)! Although it was visually appealing, I felt the rest was lacking. I didn’t find the directions to be all that helpful, and I didn’t “get” the gameplay. It felt as if I was playing an overly lighted, and less fun version of “HSX - HyperSonic Xtreme” (ps2 game, http://www.youtube.com/watch?v=CoVaYKHyN2g).

Hey Blasfemmy,

Thanks! I’ll have to look into HyperSonic Xtreme, that video looks crazy.

After some recent playtest, I’ve rework the levels hoping to add a bit more clarity to the game mechanics. Most recent build is up to 7.1.

If you wanna see notes of the changes, I’ve posted them to my website.
http://mikerenyi.com/superatomico1990/

Play the new version here:
http://bitly.com/superatomico

As always, your feedback is greatly appreciated!

Nice one!

Game looks cool!

I would like to play this with a gamepad (x360) though :slight_smile:

Thanks stefman! Your portfolio looks awesome by the way.


Yo freakdave!

We had initially started making this game with the ps3 controller in mind. Put in a few changes today and got it working with the x360 controller.

Presenting: SUPER ATOMICO 1990 XBOX 360 CONTROLLER EDITION
http://bit.ly/YBAQWv

If you guys have a pc and 360 controller working for it, I would highly recommend you play this version. I totally forgot how much better it feels with a controller.

Thanks!

Thx, it feels definitely better now :slight_smile:

Feedback:
There are some issues with the deadzone being too small (set it to 0.24f or higher possibly).
Also, when the game is over, the R key is not mapped to the controller, that means i actually had to use the keyboard to restart the game.

Other than that it’s great!