SUPER basic car controller

Just wondering if anyone had tried adapting the FPS controller or similar to make a basic car controller?

The game I’m working on is SUPER basic and has no need for fancy physics. I’m talking NES basic. I’m thinking about modifying the FPS controller so that it has variable forward and backwards speeds and turns slower at high velocity. Is this possible?

Hello! :slight_smile:

Yes, its possible to modify it, but why bother when you can use JCar and alikes? :slight_smile: