I believe there are quite a lot of people mention about super long build time for urp / hdrp project issue which until now it’s still not properly fix yet. I see official mention about they have couple of plans to fix this issue but I afraid it will just only end up only speed up a little bit. What I expect is I dun need to take hours to get new player runtime time even for the first time build.
I think before official can figure out the truly smart solution to really fix it, official should come out the great force shader stripping tooling first that u can force turn off the shader keyword u are not required. And when u wrongly turn off the shader keyword u can see it goes wrong like turn into pink immediately before building player runtime build.