How can I make a camera which will follow the player when he ascends above a certain height and stop and stay in place when he hits another higher height.
Much like the camera in super meat boy, how it will follow the height of the player from one part to another part and remain static in all other circumstances
How would I script it that it would only follow on one axis?
– AtomicMarinei believe with a bit of searching you may find the answer yourself. http://answers.unity3d.com/questions/21492/how-do-i-lock-y-axis-movement-for-parented-camera just start by looking.
– anon61858128ooops sorry about that wasn't thinking thanks big time though :)
– AtomicMarine