Super noob question on Debug.Log or Log

hi sorry I am very new to scripting. my question is; how do I find what value will be returned by the following line of code:

Vector3 targetDirection = Vector3.Normalize(target.position - turretBase.position);

how do I find out what values will be assigned to " targetDirection "?

is there some way i can make unity give it to me as a message using debug.log ro somthign similar? ty

Debug.Log(targetDirection);

Does that work?