In the game Supernauts, the 3d models are not ‘straight’. It looked like slightly inflated at the same time slightly warped. You rarely see a straight line at all. How did they achieve this effect? Any examples would be perfect.
In the game Supernauts, the 3d models are not ‘straight’. It looked like slightly inflated at the same time slightly warped. You rarely see a straight line at all. How did they achieve this effect? Any examples would be perfect.
That looks like normal Perspective camera distortion.