Hey,
I made a post describing a (presumed) bug I found in Unity, and made a simple project showing that bug (under 300 KB). I wanted it to appear in the thread but instead I had to attach it as a zip file. This kinda stinks. Any plans on changing this? (Or, just enabling HTML for the forums?) Thanks.
Shameless plug: Use dropbox to host your webplayers (use the link in my sig for an extra 256mb of free storage).
i second that you should use dropbox, its awesome
but dont listen to the guy above, use my dropbox link here! instead hahahahaha
Wow guys trying to take advantage of him to get more space… just shameful. Here man use my link and not give them the satisfaction;Dropbox
…err OK so all the links are the same
. But you and the guy who’s link you pushed gets more space lol.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Unity Web Player | WebPlayer</title>
<script type="text/javascript" src="UnityObject.js"></script>
<script type="text/javascript">
<!--
function GetUnity() {
if (typeof unityObject != "undefined") {
return unityObject.getObjectById("unityPlayer");
}
return null;
}
if (typeof unityObject != "undefined") {
unityObject.embedUnity("unityPlayer", "https://dl-web.dropbox.com/get/WebPlayer.unity3d?w=73fa041f&dl=1", 600, 450);
}
-->
</script>
<style type="text/css">
<!--
body {
font-family: Helvetica, Verdana, Arial, sans-serif;
background-color: white;
color: black;
text-align: center;
}
a:link, a:visited {
color: #000;
}
a:active, a:hover {
color: #666;
}
p.header {
font-size: small;
}
p.header span {
font-weight: bold;
}
p.footer {
font-size: x-small;
}
div.content {
margin: auto;
width: 600px;
}
div.missing {
margin: auto;
position: relative;
top: 50%;
width: 193px;
}
div.missing a {
height: 63px;
position: relative;
top: -31px;
}
div.missing img {
border-width: 0px;
}
div#unityPlayer {
cursor: default;
height: 450px;
width: 600px;
}
-->
</style>
</head>
<body>
<p class="header"><span>Unity Web Player | </span>WebPlayer</p>
<div class="content">
<div id="unityPlayer">
<div class="missing">
<a href="http://unity3d.com/webplayer/" title="Unity Web Player. Install now!">
<img alt="Unity Web Player. Install now!" src="http://webplayer.unity3d.com/installation/getunity.png" width="193" height="63" />
</a>
</div>
</div>
</div>
<p class="footer">« created with <a href="http://unity3d.com/unity/" title="Go to unity3d.com">Unity</a> »</p>
</body>
</html>
Hmm, doesn’t seem to work. I was hoping this would actually show unity in the thread but it shows the actual code instead. Plus the UnityObject Javascript file isn’t included so it wouldn’t have run properly anyway. 
Still it’d be nice that we could just go [UNITY]Object here[/UNITY] rather than do all this crap.
P.S. I used Werewraith’s link because he replied first 
I’d also vote for an in-forum embedding of a unity web build game, you’d have to click to make it load first though of course.