Support for ios 6 orientation

Hi,
I am a newbie in this software and facing a problem with the ios 6 orientation in one of my project.
the camera is not behaving properly and the gui has also disappeared.
i have followed this thread : http://forum.unity3d.com/threads/59551-GameCenter-Plugin-Live!-Leaderboards-and-Achievements!?p=1037334#post1037334
But this doesnt solve my issue.
Can any body suggest on the latest development so that i can resolve the issue.

Thanks in advance,

konoko

iOS 6.0 should be fully supported in latest 3.5.6 and 4.0 builds. You need newest XCode too, of course. After making sure you’re running the latest builds, does the problem still persist? Are you using prime31 plugins? Are they the ones causing the problem, or is the ‘gui’ you’re refering perhaps the built-in GUI?

thanks for the advice.
Let me download the latest unity and then i will get back.
for xcode, i am using the latest build.
the gui is the in build one.
I will confirm once i will do it with the latest version.

Then you should be okay, at least I have had no problems with rotation @ iOS 6.0. Some plugins (like Vuforia) might modify the Unity created AppController.mm -file for whatever reason, so that might also spoil things. In Vuforia’s case, it prevented the building of the project alltogether with newest software.

Unfortunately i am using Vuforia :frowning:

It’s not unfortunate at all. I’ve gotten it work just fine with at least 4.0 (trying to dump 3.5.6 finally, don’t know if it works without modifications there). Vuforia just modifies the AppController.mm a bit roughly, so you either have to fix it afterwards (no biggie, just couple of lines need some modification) or modify the Vuforia script that it responsible of this so that it doesn’t break it anymore. I did the latter, so I don’t have to fix AppController.mm everytime after compilaiton.