Hello,
We’re currently using Unity 5.6.3p4 for our project and we’re having an issue where the game doesn’t show full screen on the Google Pixel 2, it shows a black bar at the bottom.
After trying a few things, we’ve found that the only way we could find to fix the issue was to update to the latest version of Unity (2017.2). Looking at its release notes:
Android: Android now renders fullscreen on super widescreen devices.
I was wondering if there is any workaround I can try for this, or if Unity plans to release a patch to fix this on Unity 5.x versions. Otherwise our only solution is to upgrade to 2017.2, which we’ll do at some point regardless, just it’s a bit risky at this time for us.
Repro steps:
-Create a new Android project with Unity 5.6.4p3.
-Change the default package ID so Unity doesn’t complain when building.
-Deploy to the Pixel 2.
This is the output:
Thanks!
