So Unity 5 has been out for a while now, with it’s new Sound Mixer feature. And from the research I’ve done, it seems like that feature doesn’t support virtual control surfaces. By that I mean USB/Midi style physical mixer boards like this, that are often used with DAW software like Protools and Logic and such
For sound designers for games, I feel like support for such devices would be kinda cool. Also, I’ve seen such devices modified for use for other things, such as photo manipulation in Adobe Lightroom. So I feel like it could perhaps have other uses inside Unity, like control of values in the Inspector for example.
Just a thought for a possible new feature to support inside of Unity that I think could be pretty useful
They are sending midi data. You don’t need native support for that, you should be able to do it yourself with any midi library. C# MIDI Toolkit - CodeProject has a midi input device, but I never tried it. Maybe it’ll help you.
I really think this is waaay above my paygrade unfortunately.
Reading that link, I felt very lost. This all the more supports the idea that maybe the Unity developers might understand this better, because I definitely don’t understand all that