Supported Configuration: Unity PolySpatial 0.2.2 + Xcode 15 beta 5 + visionOS beta 2 SDK

There have been a few questions regarding version compatibility across PolySpatial, Xcode, and the visionOS SDK. As referenced in the “Requirements” section of the release notes, you should only be using the following configuration:

  • Apple Silicon Mac
  • Unity 2022 LTS (2022.3.5f1 only)
    • There is a known issue with IL2CPP on newer versions of 22 LTS.
  • Xcode 15 beta 5
  • visionOS beta 2 SDK

We can only test Apple’s latest updates when they’re publicly available (Xcode beta 8 and visionOS beta 3 SDK released last week), so we’re now working through a number of breaking changes that will need to be fixed in a future package release.

In the meantime, if you have a developer kit, you’ll need to keep it on visionOS SDK Seed 2. If you are attending a developer lab, we recommend confirming in advance that there will be a device on visionOS SDK Seed 2 to work with.

Hope this clarifies, and we will continue working hard to reach compatibility with the latest versions of Xcode and visionOS SDK as soon as we can!

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Appreciate the clarification.
In case this is an issue for some, the Xcode 15 beta min spec is macOS Ventura 13.4.

Looking forward to the PolySpatial 3 update soon! We’re having a lot of fun with 2.2 this week.

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I was a little confused when reading the PolySpatial docs and saw this:

PolySpatial now supports Xcode 15 beta 5 & 6

Is the supported PolySpatial version still 0.2.2, as suggested by the thread title? Also, this thread suggests 2022.3.5f1 (only), but the PolySpatial docs state 2022.3.12f1. This is a bit confusing.

Hey thanks for flagging, the supported configurations are now listed in the General Release notes.

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