Hello all,
I’ve been cleaning the project I’m working on of all compiler warnings.
I get the following warnings (around 50 of them) whenever I build the project.
Mesh has more materials (5) than subsets (3)
UnityEditor.HostView:OnGUI()
And a similar set of warnings when I run the game
Mesh has more materials (5) than subsets (3)
UnityEditor.UnityBuildPostprocessor:OnPostprocessScene()
Unfortunately clicking on the warnings does not identify the offending gameobject or line of code.
If fixing the cause of these warnings would be difficult I would be happy with telling Unity not to display them.
Cheers.