Hy! I was trying to use Unity to make a Physic simulation.
Is it possible to convert a mathematical function f(x,y,z) to a 3d surface?
for example -0.5(x^2+y^2+z^2)-((1-0.5)/sqrt(0.5 +x^2+y^2+z^2))=1
There is no built-in solution for that.
Thank you for the answer! So I can never make a surface from a formula?
It is not a problem to make a surface at all, you just need to find a solution on your own about how you can turn the formula into a mesh. There is no built-in way for that.
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