Surface Shaders Tutorials for Unity3D 3.0

Hi guys!

I was just wondering if there are any sites that can help me understand how to code shaders in Unity3D 3.0. I’m having quite a bit of a problem grasping the different properties available, like half3, tex2D, and the like. I’ve been able to get by with just “going all surgeon” on some of the code, and playing around with the values, but I DO hope to have more in-depth knowledge on this cool topic.

Thanks! :slight_smile:

Jessy’s tutorials may help you out :smile:.

w00t! Thanks for the link man! Imma try the link later.

P.S. Killer Rig man! (>_<)b

Heh, thanks :). I gotta say, I made a budget 6 core. Completely worth while.