Survival Game system [Inventory,Crafting,Gun Mechanics,BuildingSystem]

Gregs Fps System
Please provide feedback in the comments even if its bad i want and need to hear it this is my first asset that im developing and want to be told if im doing something wrong
Bio
Hi im currently working on a series on kits one of which is this fps kit its very early stages (only 1 days work) but i think it is already looking very smooth. what do you think?
Videos

Current Features:
-Full body awareness(partially animated)

  • easy to use weapon manager(can link in with any inventory system(tested with 2 inventory systems so far and works fine)
  • easy to add recoil and zooming positions using vector 3’s. and animations using vector 3’s
  • multiple fire modes for every type of gun.
  • changeable fov when aimed good for sniper scopes
  • full fledged inventory system
  • enter/exit any type of vehicle with ease
  • takes only a few minutes to set up a new gun
  • Crafting system with unlimited possible recipes(limited only by screen size)

Updates will be placed in comments and i will update main thread once every major update

The other thing that im currently working on is a vehicle entering/exiting script which can have many seats and doors and works similarly to gta ill post more about soon

1 Like

good job. things like vehicle entering is very hard to create so I think you have a good plan going.

thanks its pretty much finished i just gotta make documentation for it

Looks outstanding!

if anybody knows of some good royalty free models that i can include in the package could you please link them? im looking for a pistol,assault rifle and a sniper just as generic guns that i can include. or if someone wants to make me some? they dont have to be high quality just functioning

Full body awareness test.

  • animations are not final
  • more animations are to be added (crouching,strafing,crawling)
  • this was just a test of the coding side of things to see if it can be done ive not worked with mechanim before nor have i worked with the character controller is all new to me so it i will take longer to learn and implement.
  • i am working on hooking the gun up to the animations so that the gun proceduraly moves using ping-pong slimier as to what you see in rust this means that you will only requires a reload animation for your guns saving a lot of time and effort
1 Like

New walking/running animations for the guns synced with the player
- reworked the recoil system now much easier to see where your bullets are going

  • added more settings to the gunsway script to include walking/running “aninimations”
  • added 2 new guns to test out the different fire modes (thanks Tayer for the donwload)

Inventory system has been partially implemented i followed pidi’s tutorial and edited it slightly to work it
-Crouching has been added as well as crawling but no animations are done for crawling yet.
-inventory sytem is very basic and is not meant to be feature complete.

  • next i am working on getting ammo working properly instead of having unlimited. as well as a player stats system with optional hunger and thirst as well as stamina.

if anyone knows where i can find a free vehicle with 4 seats and steering wheel could you please send me a link i plan on including a basic vehicle controller with the fps package and can not seem to find a vehicle to use

Third person weapon animations
-new state has been been added to decide what animation to go to depending on the gun type

  • character now moves with the camera.
  • added more support for ammo in the inventory.(not finished yet)

Ok guys the system has really evolved in the last couple of days to more than just an fps system i plan on creating a full survival game kit out of this but you will be able to extract things that you need from it fairly easily

Ammo Test

  • inventory now works completely with the new ammo
  • multiple ammo types can be done easily
  • you can see ammo in the inventory

check out this please

Crafting Update
basic crafting has been implemented to the system
health and gathering has been added

New gui, saving/loading of inventory and more third person animations

2 Likes

Added a hotbar and edited a few settings

anyone got any suggestions on what i should add next? i was thinking a melee system but im not sure

Player stats and dieing

1 Like

Added a building system