Survival Game

*Maybe if you change it (poll)
Survival game indiclue:
-Players Health,thirst,hunger and stamina bar
-Inventory system(Picking up items is indicluded)
-Tree Chopping
-Swimming - underwater world
-Animals movment
-1 big island to explore
-3 areas (swamp,tropical,forest)
-fishing (almost done)

Staff that will be added:
-Crafting system (probobly like minecraft) (i made symple C.S but its not final one)
-Placing system(i have one but its not so great,so i need another one)
-Hunting(almost done)
-Traps

Some pictures of game:
http://postimg.org/image/aa03ancy9/
http://postimg.org/image/rucu7kh4j/
http://postimg.org/image/4hsm626kv/
http://postimg.org/image/pircbn35r/ (new one)
http://postimg.org/image/xqawdo1j3/ (new one)

HUGE UPDATE ON MONDAY : )

I say this constructively:

Survival games are everywhere now (even I’m making one!), I’d play it if it had something I’ve never seen before in this genre, or at least a different and more unique way of doing things.

Looking good though, I wish you all the best with it :smile:

Thanks! I know that everyone makes Survival game but my will be unique i wont say how but i think it will be good.And good look with your game ! :smile:

Are you a programmer?

A game like this is going to require a programmer.

Programmers are versed in syntax by trade and usually don’t make consistent spelling mistakes.

You first project should probably be very rudimentary, just jumping in expecting to make a complex game with no experience is unrealistic and will only result in disappointment.

My english isn’t good i agree with that i’m only 14 years old boy…When i saw my post i see its not so good as i expected it’ll be , i done quite a lot work for 2 days and i think is fine now i’ll post images soon i think.

I would say, don’t stop; it’s a good hobby.

Pick up http://www.amazon.com/Learning-Developing-Games-Unity-Beginners/dp/1849696586 - it teaches C# specifically in Unity, which is fun.

The programming part is easier than you think; simple logic comes naturally once your learn the language rules (syntax). The hard part is interfacing with the engine’s limitations.

Also I wouldn’t shoot for any kind of networked multi-player, Unity has some severe limitations regarding how characters can be controlled which make things difficult to say the least.