“The Prehistoric Survival Game”
Recent Updates
Reworked Velociraptor model and textures. Adding feathers and more color as well as polishing many of the animations. AI has also been completely reworked from the ground up allowing for a wide variety of enemy states. Started work on some early environmental concept art. Currently upgrading engine to the Unity Pro 5.
Latest Video
Quick Summary
This isn’t your typical survival knockoff replacing zombies with dinosaurs. Surviving Pangea will give you a truly immersive survival experience like no other. Featuring a revolutionary 3D inventory and crafting system, fluid physics based combat and a dynamic ecosystem. Explore a detailed open world environment full of unique procedural biomes.
How you survive is up to you. Hunt and trap dinosaurs, gather local vegetation or build a shelter and start farming.
Basic Concept
It is the distant future. You are on the way back to earth from a mission to deep space. Your ship and entire crew are sucked into a rouge wormhole being sent millions of years into the past… A first person, open world, survival based in a semi realistic pre historic environment. When starting a game the main focus will be on the survival aspects like simply finding food sources and shelter. One the player becomes self sufficient the real fun begins with an in depth crafting and large scale building system fueled by extensive resource gathering. Chop trees, mine rare minerals, plant crops, hunt the diverse wild life or set traps while searching for resources. The player will constantly battle hunger, thirst, injury, infection and sickness. All while trying to survive the most dangerous predators known to man.
Combat is fast paced and fluid. Instead of using standard animations attacks are based on individual weapons using real time physics and collision detection. Enemies are difficult and no two fight alike. From basic stick bows and rock axes to more advanced metal weapons there are many craftable items to help you survive. As many of the enemies will be much larger than you, large scale weaponry such as Ballistas are available to build.
The Game World
Playable areas are seamless highly detailed randomly placed biomes. I chose to not use procedural generated areas as they often have odd placements of things and tend to not look as appealing as those that are designed. And the typical one designed open world things tend to eventually get boring after playing the same area over and over. So with my design you get the best of both. A procedural map that will be different every time you play but will bring great looks and level design. This also allows for expansion of the world area at anytime by simply adding more areas per world. There will currently be 8 - 10 large areas for each play through of varying unique biomes, each containing specific resources and wildlife. Some areas will be inaccessible without certain items (ie. Rope to repel a ravine, a raft to cross rivers etc.).
Gameplay videos below
Finished Features (Features that are at least 75% complete)
- Day/Night Cycles: Sleeping system and nocturnal animals.
- 3D Inventory : (Video) , (Video)
- Dynamic Weather__:__ Global wetness, thunderstorms, rain and changing water levels.
- Animal kingdom AI system: Carnivorous and herbivorous dinosaurs, mammals, bugs and various plants. Dynamic ecosystem.
- Tree chopping: (Video)
- Resource gathering: Mining, logging, farming.
- Touch bending on the majority of small plants: (Video)
- Hunger/Thirst/Sanity: (Look above next to Inventory for an early video of these features)
- Food/Shelter/Weapon Degrading__:__ (Look above next to Inventory for an early video of these features.)
- Injuries status for large enemies: Broken bones, poison, fire damage.
- Large Scale Building: (Video) , (Video)
- Procedural Biome Placement
- Large Scale Weaponry
- Endless cave systems: caves get more dangerous and rewarding the deeper you go**.**
Current Dinosaur Roster(Updated pics and vids coming soon)
- T-Rex
- Velociraptor
- Triceratops
- Compisaurus
- Pteradactylus
Dinosaur WIP’s
- Dilophosaurus
- Concavenator
- Deinocheirus
- Spinosaurus
- Microraptor
- Therizinosaurus
- Troodon
- Gallimimus
- Parasaur
- Many more!
**Indiedb**
Kickstarter planned TBD
Release TBD