When I use Visual Studio 2019 or Rider 2019.2 to debug Unity 2019.2.1f1, I often encounter the problem of SuspendThread loop failed. The whole editor cannot be operated. I have to forcibly close the editor and restart Unity with the task manager.
I have the same problem.
I have the same problem.
i have the same problem .it is Unity Bug?
I have same problem. In my project, multi thread cause that. After delete thread.join(),error disappear. Hope helpful.
I have the same problem.
I have the same problem, almost every day it crashes one or more times. One year later and no responses yet?
Same problem here. Happens 2-3 times a day since I switched to a Dell XP 9700 (Unity 2020.3.8f1)
Could not be resolved.
same here. It freezes with exact error every other time I try to debug using rider 2021.1. if anybody happens to find a solution even a hacky one, would be appreciated.
My platform is untiy2019 and vs2019. I also had the same problem of “SuspendThread loop failed”, but I solved it. it very simple. The Untiy console said "reommend change the Visual Studio Editor “, So I opend the unity’s menu: window-> Package Manager->Package: Unity Registry, update the “Visual Studio Editor” to version 2.0.11, and Visual Studio Code Editor to version 1.2.4. it 's working。
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