Hi,
I am trying to bring in SVG textures into my UI in the hope of reducing text-pixellation.
com.unity.vectorgraphics (2.0, preview 13) has no samples
GitHub - Unity-Technologies/vector-graphics-samples: SVG and Vector Graphics Sample Project is unable to retrieve the referenced vectorgraphics package (access problems).
Any other way to bring in SVG into Unity ?
Regards
/rk
YuuHao
2
Was the question about actually implementing an SVG in your project or how to add the package?
To add the package add this to your manifest:
“com.unity.vectorgraphics”: “2.0.0-preview.13”,
If the question is how to actually use the svg with UI Builder, I am not sure, haven’t been able to get it working
Thx for the responses / advices. Will tryout again based on suggestions. Meanwhile my original issue got solved using TextMeshPro from Unity.
Thx