SVN and prefabsconflicts

Hi,

I have been using svn for 2 weeks for unity and there is something I don’t understand. Sometimes you make changes to the scene, etc… that produce modifications on the meta file of a prefab and the prefab itself. How do you handle this situation? I can resolve meta file conflicts but what about the binary prefab file? I can’t merge changes with the repository :/. Sure I’m missing something, could anyone comment about it?

Thanks in advance.

Don’t use binary format for prefabs when using SVN. See http://docs.unity3d.com/Documentation/Manual/TextualSceneFormat.html. Yes, that is a Pro feature.