Hello,
I'm making a game where my character can swap different "forms" and have unique abilities in each form. However, I'm having trouble being able to change forms on the fly. What I mean is I want to press a button to shift forms and this would simply change my character's material (ex. change from fire to water form). I have different prefabs for each form, so would I just delete the current transform and instantiate a new one in the same position whenever I want to swap? I feel this may lead to complications as the enemies are "linked" and have my main character controller targeted from the beginning...so I'm just wondering if there's an easier way to do this or if I'm on the right track...
Duplicate of: http://answers.unity3d.com/questions/1490/change-material-of-an-object
– anon42580617I don't see how this is a duplicate of question 1490. Reporting duplicates should only be used for reporting almost exact duplicates, not just because the questions are somewhat related.
– runevision