SwiftUI gets opened instead of the app

Hey!

I am developing an unbounded volume camera App, and added SwiftUI components to the app for various UI related stuff.

I am using it exactly as described in the documentation and it actually works fine.

Now, when I do not open the SwiftUI window and close the app, when I reopen the App everything works as expected.

However, when I spawn a SwiftUI window, close the App and reopen it, only the SwiftUI window opens and I cannot open my App anymore. The only thing that helps is reinstalling the whole app.

Am I missing something?

Thanks in advance!
Filip

Thank you for posting a good question. :grinning:I’m also developing an MR mode app with Unity, and I’m wondering if I can use SwiftUI in an MR mode app.

Based on your question, it seems possible, but have you actually used SwiftUI in the MR mode app made with Unity? I would really appreciate it if you could tell me which SwiftUI components and documentation are mentioned in your question!

Hey, sure. I went and used the official Unity visionOS template which you can find here:
https://docs.unity3d.com/Packages/com.unity.polyspatial.visionos@0.1/manual/TutorialCreateFromTemplate.html

Take the latest visionOS Template from here.
There, look into the SwiftUI Scene and you should be able to figure the rest out :slight_smile: