Switch global settings from bilinear to trilinear [ iOs & Vision pro ]

Hi, I’m programming for Vision Pro and iOS, but I have an issue: when exporting, the colors appear pale and washed out. About a month ago, I fixed this by switching from bilinear to trilinear in Unity’s global settings. However, today, in Unity[[PRO]] 2022.3, the issue came back, and I can’t find how to switch from bilinear to trilinear. In the editor, the colors look fine, but when exporting via Xcode to the iOS simulator or Vision Pro simulator, the colors look terrible—pale and dull. Any ideas? I’d really appreciate any comments. Thanks!