I have two cameras in my scene and I wan to switch between them. Getting the button to do it is easy but I cannot seem to find the way to enable the switching. If you can point me to the necessary functions I will do it. Thank you all, up until now you have been very helpful with my Unity3D endeavors
Simple set the active property, like this:
var CamOne : GameObject;
var CamTwo : GameObject;
function Switch() {
CamOne.active = !CamOne.active;
CamTwo.active = !CamTwo.active;
}
For more than one camera, it gets about 2 lines longer, I have code for that at home because itβs also something Iβm doing right now.
Hallo, in my case it works with the following
function Update () {
if (Input.GetKeyDown("f")) {
camera.enabled = !camera.enabled;
}
}
Why not using SelectActiveRecursively?
Thanks for the replies. I used a mixture of your suggestions.