I’m currently working on a game where I want the player to be able to choose (before the start of the game) a character. It’s a fantasy game so it’s basically a mage and a warrior so far. Note that it’s in another scene that the choice is made and not in the level.
It works kinda like Skyrim with a First Person View so I have no models.
I have a character selection screen that brings me to the level 1 but my biggest problem is te object switching between the two characters since they have a whole bunch of scripts attached to them and I don’t really know how to disable everything from 1 to use everything from the other. My characters move at different speeds, don’t have the same life or mana or anything really.
I figured I probably don’t have to switch camera since I want to spawn exactly at the same place for both but except this part I don’t really know what I should do. I really want to remove everything linked to the mage from the world if the warrior is called for example and a simple Destroy object doesn’t work.