Hello,
i got an idea to use Timelines like tool for creating sequences of effects for my game objects.
It would be great to me gather all kind of animations and effects like
- transform animations
- sprite animations
- particles
- sounds
Is it ok if i will use it in my match3 game for every game item so every item will have Playable Director?
I want to create different animations like idle, explosions, moving.
Is it proper use of Timelines and how can i switch between Timelines on fly or mb i can play just part of timeline?
Thank you!