Hi there, I’ve been trying to switch between my cameras mid-game, but the same error keeps coming up. Here are the scripts I’ve been using:
var camera1 : Camera;
var camera2 : Camera;
//camera1 being the main camera, and camera2 being a still one that just overlooks
var IsSwitched = false;
var IsNotSwitched = true;
function Start () {
camera1.enabled = true;
camera2.enabled = false;
}
function Update () {
if(IsSwitched){
camera1.enabled = false;
camera2.enabled = true;
}
if (IsNotSwitched){
camera1.enabled = true;
camera2.enabled = false;
}
}
And here is the other script, attached to an object that when touched, switches the cameras:
var ScriptHolder : SwitchCamera1;
function OnTriggerEnter(hit : Collider) {
ScriptHolder.IsSwitched = true;
ScriptHolder.IsNotSwitched = false;
Destroy(gameObject);
}
And it works just fine with switching the cameras; however, this error came up, concerning the object that is the player (the is where the script is located, but isn’t word-for-word the exact location):
NullReferenceException
ThirdPersonController.UpdateSmoothedMovementDirection () (at [script location]:105)
ThirdPersonController.Update () (at [script location]:320)
Note: I have the OrbitCamera script attached to the main camera, obviously focused upon the player object, and the ThirdPersonController script on the player.
The only problem is this error; everything else works fine. I’d like to know what I’m doing wrong here. Thanks for helping!