Hi, i want to go on another camera by pressing a button, how can i do this?
Depending on the situation, you could just simulate it by teleporting the camera to another known Transform. Especially if the camera has some references, this should be the best way.
Other than that, cameras have a target display they render to. This is normally used for applications running on multiple displays, and i’m not entirely sure if it works for single-display applications, but setting the currently active camera to some other target display index, while setting the desired camera to the actual target index could work.
Still, you’d need references to all those cameras, and it would probably be easier to just have references to all possible locations (marked by, for example, empty game objects) and then simply copying their Transform to “teleport” the only one camera there.