Switching models ( gameobjects )

First of all sorry, this will be a bit vague.

I’m trying to create a simple game - there’s a “monster” model, you tap a few times to kill it, new one(different model) appears.

Should i do this by adding lot of models in one place and just changing their visibility; Keep destroying, adding at coordinates of old one (not sure how to do this), or somehow else?

Thanks, and again sorry for being vague

When you destroy the current monster, create the next one, and place it where the old one was. You’ll need some script code to do this, of course.