Sword clipping through enemy when hitting in a 3rd person game.

Hello, all the colliders and rigidbodies have been correctly assigned. However it still clips into the enemy. I’ve tried doing that second camera trick showing only the weapon however that does not work either. I also lowered the fixedupdate time but that doesnt work too.

Thanks

Well I solved it by removing the rigidbody component from the sword, however not sure why this is the case if anyone could explain?
Thanks