So I found a thread that said to make sure your Normals and Transforms are applied before saving a file out to unity, so I did all of that, I think with CTRL+A and then applying transform, location, Rot&Scale.
That fixed a few problems on my model but my swords handle, handle guard and gem tip always end up warped a few meters away from my character.
Forum looks different since last time made thread hope this is appropriate location.
1587457–95058–$Character.rar (1.39 MB)