Sword marks

I am making a game with a sword in it, I want the sword to leave a mark on walls if it hits them. I have been trying to do this for weeks but I still can’t do it.


PS… do I need unity pro to do this?

Well, I can’t provide an answer, but… I think you could use OnCollisonEnter, and OnCollisionExit, to get the area, and use the line renderer to “draw” a sword mark.

-Hope I helped!

I think you can do it by using particle system. Refer http:www.//catlikecoding.com/unity/tutorials/graphs/ example. They have done some similar things.