We have our project connected with Cloud Diagnostics, when I build on my machine, or my coworker machine or in one of the CI agents we have, the symbol upload seems to work properly, no issues.
However, when I try making a build with our main CI agent, the symbol upload fails in the processing step with this error:
time="2022-12-12T17:43:54-03:00" level=warning msg="Failed to read PDB file <ActualBuildPath_Redacted>\GameAssembly.pdb: Error loading name index: Unsupported PDB deleted bitset is not empty."
Since this only happens in one machine, it looks like I’m missing some cryptic dependency in order to read the PDBs unity generates, but there’s no mention of explciti dependencies anywhere and I can’t figure out what exactly is missing from the CI machine.
Did anyone already stumble into this and figure out what’s wrong? Is there anywhere with a explicit list of requirements for the Cloud Diagnostics upload?