Sync of scene objects in a multi-player using Photon pun

Hi, I am trying to build a simple multi player classroom application in which the player will grab some object in the scene and place at some other place. The grab and place functionality are working fine for player 1, and scene objects also syncing for all other players. But when the same operation is performed by player 2 or player 3... it is not syncing with other players. How to make any player in the room can interact with grabbable objects and that should reflect for all other players.


Without any code to go on, my best guess is that you aren't transferring ownership to the player picking up the scene object.