Suppose I have 2 animations:
- 3 frames of a person walking
- 3 frames of a shirt
These animations are correspondent: if you put the shirt over the walking person, it should look like the person is wearing that shirt.
My question is: How can I synchronize these 2 animations in Unity?
Suppose, for simplicity, I have a GameObject like this:
Player
║
╠═ Body animation
╚═ Shirt animation
Suppose, also for simplicity, all frames have the same size and the children are all (0,0,0).