Synchronizing two videos

Is there a way to synch up two videos on different textures?

I think I can convert my current working solution from flash into Unity but I haven’t tried it yet. I have mastered the flash video so that it has two images right next to each other, so the image that is shown is say 640x480 but the video feed is actually 1280x480 and I’m masking half of it. This removes any kind of synch issues but creates a large master file.

Can I do this in Unity? only show a portion of the video on a plane texture? If not can I have two separate ogg files playing on two separate planes and have Unity synch them with a Play() command?

Thanks

Flash

If you set the uv range on each plane to be seperate will that do it. So make the u on one go from 0 to 0.5 and on the other 0.5 to 1.
Haven’t used video as texture but that’s how you’d do it with an image.