Shouldn’t Network.time be synced automatically on all players? I got 2 machines running in the same unity level, but they bot report different network times.
Bump! That sounds really bad. I am very interested in hearnig any comments.
Shouldn’t Network.time be synced automatically on all players? I got 2 machines running in the same unity level, but they bot report different network times.
Bump! That sounds really bad. I am very interested in hearnig any comments.