Syntax errors?

Hey all, I seems to be getting basic syntax errors on what I thought was a clean script. Seems like a curly bracket problem, but their all fine (I think?), I checked them multiple times. The earliest error is:

(62,14): BCE0044: expecting (, found 'generateFloor'.

My code:

var movementSpeed : float = .001;
var x : int = 0;

var Cube : Transform;
var Empty : Transform;

var startSize : int = 25;
var chances : int;

var generate : boolean = false;

	function Start () {
  	  //Move
  	  transform.Translate(Vector3.left * movementSpeed, Space.World);
	}
	
//********************************
//Raycast
//********************************
 
  	function Update () {
  	
  	  var up = transform.TransformDirection(Vector3.up);
   	  var hit : RaycastHit;
   	  
   	  Debug.DrawRay(transform.position, up * 10, Color.green);    
      			
      			if (Physics.Raycast (transform.position, up, hit)) {
           			generate = true;
      }
    
   	  
//********************************
//Generate chances
//********************************  
 	
 	chances = Random.Range (1,101);
 
    
    	if (generate == true) {
    	
    		if (chances <= 100) {
    		generateFloor();
    		}
    	
    		if (chances <= 0) {
    		generateDrop();
    		}
    	
    		if (chances <= 0) {
    		generatePlatform();
    		
    		}
    }
    
//********************************
//Generate level
//********************************  
   
    function generateFloor () {
 	Instantiate (Cube, transform.position + Vector3(startSize, 0, 0), Quaternion.identity);
 	generate = false;
    }
    
    function generatePlatform() {
    Instantiate (Cube, transform.position + Vector3(startSize, 1, 0), Quaternion.identity);
    generate = false;
    }
    
    function generateDrop() {
    Instantiate (Empty, transform.position + Vector3(startSize, 0, 0), Quaternion.identity);
    generate = false;
    }
    
 
 //*********************************//
    function OnBecameInvisible () {
 	Destroy(gameObject);
    }
    
    }

Please, please, please ask for details if you need them and if this big block of code is to intimidating for a more casual forum, I will delete the question gladly. Thanks.

A couple braces ‘}’ are missing. I usually format my code like the following so these are easier to spot. I also would use a new variable for instantiations, so they act like a “Clone” of your prefab, to avoid data loss if the objects are destroyed.

#pragma strict

var movementSpeed : float = .001;
var x : int = 0;
var Cube : Transform;
var Empty : Transform;
var startSize : int = 25;
var chances : int;
var generate : boolean = false;

function Start () 
{
	//Move
	transform.Translate(Vector3.left * movementSpeed, Space.World);
}

//********************************
//Raycast
//********************************

function Update () 
{
	var up = transform.TransformDirection(Vector3.up);
	var hit : RaycastHit;
	Debug.DrawRay(transform.position, up * 10, Color.green);    
	
	if (Physics.Raycast (transform.position, up, hit)) 
	{
		generate = true;
	}
	
	//********************************
	//Generate chances
	//********************************  
	
	chances = Random.Range (1,101);
	
	if (generate == true) 
	{
		if (chances <= 100) 
		{
			generateFloor();
		}
		
		if (chances <= 0) 
		{
			generateDrop();
		}
		
		if (chances <= 0) 
		{
			generatePlatform();
		}
	}
}

//********************************
//Generate level
//********************************  

function generateFloor () 
{
	var newCube = Instantiate (Cube, transform.position + Vector3(startSize, 0, 0), Quaternion.identity);
	generate = false;
}

function generatePlatform() 
{
	var newCube = Instantiate (Cube, transform.position + Vector3(startSize, 1, 0), Quaternion.identity);
	generate = false;
}

function generateDrop() 
{
	var newCube = Instantiate (Empty, transform.position + Vector3(startSize, 0, 0), Quaternion.identity);
	generate = false;
}


//*********************************//
function OnBecameInvisible () 
{
	Destroy(gameObject);
}

Seems to me like your update() function is missing a closing curly brace }.

your indentation (as it shows above) seems to confuse line 40’s opening brace and the closing braces on line 53 & 54

The brace on line 53 belongs to the if on line 50,

The brace on line 54 belongs to the if on line 40

leaving no closing brace.