Hi, getting this error on a system. I can delete all of the code to make it basically empty but it doesn’t prevent the error. Is this codegen related? The system seems to be running fine in play mode.
[Worker0] ArgumentException: ‘XXXSystem’ cannot be constructed as it does not inherit from ComponentSystemBase
Unity.Entities.TypeManager.ConstructSystem (System.Type systemType) (at Library/PackageCache/com.unity.entities@1.3.8/Unity.Entities/Types/TypeManagerSystems.cs:701)