Hi!
I need System.Diagnostics.Process.Start()
for our in-editor tools, but running this script on macOS fails with the error:
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/Kernel32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.dylib
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.so
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32.bundle
Fallback handler could not load library /Applications/Unity/Hub/Editor/2020.3.43f1/Unity.app/Contents/Frameworks/Mono/lib/libKernel32
Win32Exception: ApplicationName='aarch64-linux-android-objcopy', CommandLine='', CurrentDirectory='/Applications/Unity/Hub/Editor/2020.3.43f1/PlaybackEngines/AndroidPlayer/NDK/toolchains/llvm/prebuilt/darwin-x86_64/bin', Native error= mono-io-layer-error (2)
at System.Diagnostics.Process.StartWithCreateProcess (System.Diagnostics.ProcessStartInfo startInfo) [0x002dc] in <1e13855442cf491a8b11d7de866cc016>:0
at System.Diagnostics.Process.Start () [0x0003a] in <1e13855442cf491a8b11d7de866cc016>:0
at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
Looks like Process.StartWithCreateProcess() is implemented as P/Invoke into kernel32.dll but I cannot confirm this. I see people are using Process.Start()
on Macs.
Any ideas?