When I build a completely empty project for android, it includes System.dll
yet the bottom of this page implies you can avoid its inclusion.
I wonder could someone tell me what I am missing?
When I build a completely empty project for android, it includes System.dll
yet the bottom of this page implies you can avoid its inclusion.
I wonder could someone tell me what I am missing?
Tried an empty project (added 1 empty Test.cs class) with 4.3.1 and System.dll was not included.
Editor.log shows
Struggling with removing references to System.dll from an existing project myself, I found this answer pretty handy (but still no success):
http://answers.unity3d.com/questions/550309/how-to-know-which-code-depends-on-systemdll-in-mon.html