System.Management Assembly Reference

Dear All,

For a licensing system I am using in my game, I require the use of the library System.Management in C#. However when I make my using System.Management statement, the UnityEngine compiler says Management does not exist in the namespace System, however working perfectly well in Visual Studio. Is there a reason for this, or is there something I haven’t done?

Thanks,
SpongyZeta Prime

P.S. I have tried referencing System.Management in all the C# projects in the project folder - doesn’t help.

System.Management namespace is not implemented in Mono and it probably never will be, because it doesn’t map with linux.

http://www.mono-project.com/Compatibility

There are many things not supported by Mono (Forms or WCF - only the Silverlight 2.0 subset etc.)

As of April 2018 there appears to be the commands available to access the underlying functionality … Linux: How to get CPU and memory information | alvinalexander.com … would be very nice if you had the time MONO TEAM ty ly to see a System.Management.dll for MONO

Respectfully,
John E Boy Baby @Smart3DWeb
‘Make a way’,… looks like as of April 2018 … Linux: How to get CPU and memory information | alvinalexander.com … meaning there are command to access the same underlying functionalities … they need to be wrapped up into a System.Management.dll … please … ly … ty Mono team …

Respectfully,
john E Boy Baby @Smart3DWeb
‘Make a way’