Hey guys,
I’ve upgraded my Unity from version 4.2.2 to 4.3.1 and I’m getting a weird compile error with my upgraded project.
Error building Player: Exception: Error: method System.Reflection.Assembly*__ __*System.Reflection.Assembly::GetAssembly(System.Type)
doesn’t exist in target framework. It is referenced from IFacebook.dll at Facebook.FBBuildVersionAttribute[ ] Facebook.FBBuildVersionAttribute::getAttributes(System.Type).
My code used to compile with the older version of Unity.
Is there a setting I forget to change or something?